Broadcast forwarder for ip-bound gameservers
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#ifndef _LOGGING_H_
#define _LOGGING_H_
#define LOG_EMERG 0 /* system is unusable */
#define LOG_ALERT 1 /* action must be taken immediately */
#define LOG_CRIT 2 /* critical conditions */
#define LOG_ERR 3 /* error conditions */
#define LOG_WARNING 4 /* warning conditions */
#define LOG_NOTICE 5 /* normal but significant condition */
#define LOG_INFO 6 /* informational */
#define LOG_DEBUG 7 /* debug-level messages */
#define LOG_EVERYTIME LOG_EMERG
#define LOG_ERROR LOG_ERR
#define LOG_WARN LOG_WARNING
int log_init(const char *logfile);
void log_close(void);
void log_setprio(int prio);
int log_print(int prio, const char *fmt, ... );
#endif /* _LOGGING_H_ */