#ifndef _MODQ3ENGINE_H_ #define _MODQ3ENGINE_H_ #include "module.h" #include "multisock.h" #include "netpkt.h" #include "gamelist.h" class ModQ3Engine : public Module { public: ModQ3Engine() {} ~ModQ3Engine() {} void scan(MultiSock* msock); int parse(NetPkt* pkt, GameList* glist); const char* getName() { return "Quake3 protocol"; } }; #endif // _MODQ3ENGINE_H_