#ifndef _MODQUAKE2_H_ #define _MODQUAKE2_H_ #include "module.h" #include "multisock.h" #include "netpkt.h" #include "gamelist.h" class ModQuake2 : public Module { public: ModQuake2() {} ~ModQuake2() {} void scan(MultiSock* msock); int parse(NetPkt* pkt, GameList* slist); const char* getName() { return "Quake2 protocol"; } }; #endif // _MODQUAKE2_H_