/*************************************************************************** * Copyright (C) 04/2006 by Olaf Rempel * * razzor@kopf-tisch.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include "mod_halflife.h" #include "modhelper.h" static struct game_ports port_arr[] = { { 27015, 27024, ID_HL }, { 0,0,0 } }; static const char scanmsg1[] = "\xff\xff\xff\xff""details"; static const char scanmsg2[] = "\xff\xff\xff\xff\x54"; static const char scanmsg3[] = "\xff\xff\xff\xff""TSource Engine Query"; static const char reply1[] = { 0xFF, 0xFF, 0xFF, 0xFF, 0x49, 0x07 }; // I. static const char reply2[] = { 0xFF, 0xFF, 0xFF, 0xFF, 0x6D, 0x00 }; // m void ModHalfLife::scan(MultiSock* msock) { ModHelper::send(msock, port_arr, scanmsg1, strlen(scanmsg1)); ModHelper::send(msock, port_arr, scanmsg2, strlen(scanmsg2)); ModHelper::send(msock, port_arr, scanmsg3, strlen(scanmsg3)); } int ModHalfLife::parse(NetPkt* pkt, GameList* glist) { struct in_addr tmp; int port, count, pos; if (ModHelper::checkPorts(pkt, port_arr) == 0) return PARSE_REJECT; // eat weird connection attempts if (pkt->getSize() <= 4) return PARSE_ACCEPT_QUIRK; /* Halflife2 answer */ if (pkt->compare(0, reply1, sizeof(reply1))) { glist->addGame(ID_HL2, pkt); return PARSE_ACCEPT; } /* Halflife1 short answer */ if (pkt->compare(0, reply2, sizeof(reply2))) { glist->addGame(ID_HL, pkt); return PARSE_ACCEPT; } /* Halflife1 answer (with IP:port) */ if (!pkt->compare(0, reply2, sizeof(reply2) -1)) return PARSE_REJECT; /* try to parse server IP */ pos = 5; if ((count = pkt->parse_ip(pos, &tmp)) < 7) return PARSE_REJECT; /* parse server port */ pos += count +1; if ((count = pkt->parse_int(pos, &port)) == 0) return PARSE_REJECT; // IP is 0.0.0.0 or 127.0.0.1 -> do not use IP info if (tmp.s_addr == 0x00000000 || tmp.s_addr == 0x0100007F) { glist->addGame(ID_HL, pkt); } else { glist->addGame(ID_HL, &tmp, port); } return PARSE_ACCEPT; }