#include "modhelper.h" void ModHelper::send(MultiSock* msock, int port, const char* data, int size) { struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_addr.s_addr = 0xFFFFFFFF; addr.sin_port = htons(port); NetPkt* pkt = new NetPkt(data, size); pkt->setAddress(&addr); msock->sendto(pkt); delete pkt; } void ModHelper::send(MultiSock* msock, struct game_ports* arr, const char* data, int size) { struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_addr.s_addr = 0xFFFFFFFF; NetPkt* pkt = new NetPkt(data, size); while (arr && arr->portlo && arr->porthi) { int port; for (port = arr->portlo; port <= arr->porthi; port++) { addr.sin_port = htons(port); pkt->setAddress(&addr); msock->sendto(pkt); } arr++; } delete pkt; } int ModHelper::checkPorts(NetPkt* pkt, struct game_ports* arr) { int myport = ntohs(pkt->getAddress()->sin_port); while (arr && arr->portlo) { int port; for (port = arr->portlo; port <= arr->porthi; port++) if (port == myport) return arr->gameid; arr++; } return 0; }