#include "modulelist.h" #include "logging.h" ModuleList::ModuleList(Config& conf) : conf(conf) { } ModuleList::~ModuleList() { while (!mlist.isEmpty()) delete mlist.get(); } void ModuleList::reg(Module* mod) { LogSystem::log(LOG_NOTICE, "Registering module '%s'", mod->getName()); mod->init(&conf); mlist.add(mod); } void ModuleList::scan(MultiSock* msock) { Iterator *it = mlist.createIterator(); while (it->hasNext()) it->next()->scan(msock); delete it; } int ModuleList::parse(NetPkt* pkt, GameList* slist) { int retval = PARSE_REJECT; Iterator *it = mlist.createIterator(); while (it->hasNext()) { retval = it->next()->parse(pkt, slist); if (retval != PARSE_REJECT) break; } delete it; return retval; }