#include "gameentry.h" int GameEntry::compare(const GameEntry* ge) { if (this->addr.s_addr > ge->addr.s_addr) return -1; if (this->addr.s_addr < ge->addr.s_addr) return 1; if (this->port1 > ge->port1) return -1; if (this->port1 < ge->port1) return 1; return 0; }