#include "gamelist.h" #define DEFAULT_TIMEOUT 180 GameList::GameList(Config& conf) { int interval = conf.getInteger("global", "game_timeout", DEFAULT_TIMEOUT); TimerService::registerTimer(new Timer(new CleanupEvent(this), interval)); } GameList::~GameList() { } void GameList::cleanup() { } void GameList::addGame() { } long GameList::getLastMod() { return 0; } Iterator* GameList::createIterator() { return new NullIterator(); }