hlswmaster-ng/hlswmaster.cpp

148 lines
4.2 KiB
C++

/***************************************************************************
* Copyright (C) 04/2006 by Olaf Rempel *
* razzor@kopf-tisch.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <getopt.h>
#include "logging.h"
#include "config.h"
#include "modulelist.h"
#include "gamelist.h"
#include "gamescanner.h"
#include "gameparser.h"
#include "hlswserver.h"
#include "timerservice.h"
#include "mod_d3engine.h"
#include "mod_gamespy1.h"
#include "mod_gamespy2.h"
#include "mod_halflife.h"
#include "mod_q3engine.h"
#include "mod_quake2.h"
#include "mod_ut.h"
#define DEFAULT_CONFIG "hlswmaster.conf"
#define DEFAULT_LOGFILE "hlswmaster.log"
#define DEFAULT_LOGPRIO "WARN"
static struct option opts[] = {
{"config", 1, 0, 'c'},
{"debug", 0, 0, 'd'},
{"help", 0, 0, 'h'},
{0, 0, 0, 0}
};
int main(int argc, char *argv[])
{
LogSystem::init(DEFAULT_LOGPRIO, new StdErrLog());
int arg = 0, code = 0, debug = 0;
char *configfile = DEFAULT_CONFIG;
while (code != -1) {
code = getopt_long(argc, argv, "c:dh", opts, &arg);
switch (code) {
case 'c': /* config */
configfile = optarg;
break;
case 'd': /* debug */
debug = 1;
break;
case 'h': /* help */
printf("Usage: hlsw-master [options]\n"
"Options: \n"
" --config -c configfile use this configfile\n"
" --debug -d do not fork and log to stderr\n"
" --help -h this help\n"
"\n");
exit(0);
break;
case '?': /* error */
exit(-1);
break;
default: /* unknown / all options parsed */
break;
}
}
Config conf;
conf.parseFile(configfile);
const char* logfile = conf.getString("global", "logfile", DEFAULT_LOGFILE);
const char* logprio = conf.getString("global", "logprio", DEFAULT_LOGPRIO);
if (!debug) {
LogSystem::init(logprio, new FileLog(logfile));
daemon(0, 0);
} else {
LogSystem::init(logprio, new StdErrLog());
}
LogSystem::log(LOG_EVERYTIME, "hlswmaster-ng %s startup (pid:%d)", VERSION, getpid());
conf.show();
ModuleList modList(conf);
GameList gameList(conf);
GameScanner scanner(conf, modList);
GameParser parser(scanner, modList, gameList);
HlswServer server(conf, gameList);
modList.reg(new ModD3Engine());
modList.reg(new ModGameSpy1());
modList.reg(new ModGameSpy2());
modList.reg(new ModHalfLife());
modList.reg(new ModQ3Engine());
modList.reg(new ModQuake2());
modList.reg(new ModUT());
server.start();
parser.start();
scanner.start();
LogSystem::log(LOG_EVERYTIME, "hlswmaster-ng running...");
while (1) {
TimerService::checkTimers();
usleep(500000);
if (!scanner.isRunning()) {
LogSystem::log(LOG_CRIT, "Scanner aborted!");
break;
}
if (!parser.isRunning()) {
LogSystem::log(LOG_CRIT, "RecvParser aborted!");
break;
}
if (!server.isRunning()) {
LogSystem::log(LOG_CRIT, "HlswServer aborted!");
break;
}
}
return -1;
}