45 lines
834 B
C++
45 lines
834 B
C++
#include "logging.h"
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#include "netpkt.h"
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#include "gameparser.h"
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GameParser::GameParser(GameScanner& scanner, ModuleList& modList, GameList& gameList)
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: scanner(scanner), modList(modList), gameList(gameList)
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{
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}
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int GameParser::execute(void* arg)
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{
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NetPkt* pkt;
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char buf[64], *p;
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int ret;
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while (1) {
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pkt = scanner.getPkt();
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ret = modList.parse(pkt, &gameList);
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switch (ret) {
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case PARSE_ACCEPT_FAKE:
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pkt->show(buf, sizeof(buf));
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LogSystem::log(LOG_NOTICE, "not supported Game: %s", buf);
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case PARSE_ACCEPT:
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delete pkt;
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case PARSE_ACCEPT_FREED:
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break;
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default:
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case PARSE_REJECT:
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pkt->show(buf, sizeof(buf));
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LogSystem::log(LOG_NOTICE, "unknown Packet: %s", buf);
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p = pkt->showfull();
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LogSystem::log(LOG_DEBUG, "%s", p);
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delete [] p;
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delete pkt;
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break;
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}
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}
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return 0;
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}
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