/*************************************************************************** * Copyright (C) 03/2005 by Olaf Rempel * * razzor@kopf-tisch.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include "plugin.h" struct scan_ports port_arr[] = { { 8777, 8786, 5 }, /* Unreal Tournament */ { 0,0,0 } }; static char scanmsg[] = "REPORTQUERY"; static char replymsg[] = "ut "; int scan(void) { pkt_send_portarr(NULL, port_arr, scanmsg, strlen(scanmsg)); return 1; } /* TODO: port2 parsen */ int parse(struct net_pkt *pkt) { int gameid; if (pkt_memcmp(pkt, 0, replymsg, strlen(replymsg))) return 0; if (!(gameid = pkt_check_portarr(pkt, port_arr))) return 0; server_add_pkt(gameid, pkt); return 1; } static struct hlswmaster_plugin plugin = { .name = "ut", .scan = &scan, .parse = &parse, }; void _init(void) { register_plugin(&plugin); } void _fini(void) { unregister_plugin(&plugin); }