/*************************************************************************** * Copyright (C) 12/2005 by Olaf Rempel * * razzor@kopf-tisch.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include "netpkt.h" #include "plugin.h" #include "plugin_helper.h" static struct scan_ports port_arr[] = { { 27666, 27673, 38 }, /* Doom 3 */ { 28004, 28008, 47 }, /* Quake 4 */ { 0,0,0 } }; static char scanmsg[] = "\xff\xffgetInfo"; static char replymsg[] = "\xff\xffinfoResponse"; static int scan(void) { pkt_send_portarr(NULL, port_arr, scanmsg, strlen(scanmsg)); return 1; } static int parse(struct net_pkt *pkt) { int gameid; if (!(gameid = pkt_check_portarr(pkt, port_arr))) return PARSE_REJECT; if (pkt_memcmp(pkt, 0, replymsg, strlen(replymsg))) return PARSE_REJECT; server_add_pkt(gameid, pkt); return PARSE_ACCEPT; } struct hlswmaster_plugin plugin = { .name = "d3engine", .scan = &scan, .parse = &parse, };