hlswmaster/src/client.c

198 lines
5.6 KiB
C

/***************************************************************************
* Copyright (C) 03/2005 by Olaf Rempel *
* razzor@kopf-tisch.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <arpa/inet.h>
#include <pthread.h>
#include "hlswmaster.h"
#include "plugin.h"
#include "list.h"
#define HLSW_HEADER "\xFF\xFF\xFF\xFFHLSWLANSEARCH\x00"
#define HLSW_HEADER_LEN 0x12
#define MAX_PKT_LEN (1400 + HLSW_HEADER_LEN)
struct client_pkt {
struct list_head list;
unsigned int size;
unsigned char buf[0];
};
/* real und prepare list. enthalten die client-antworten */
LIST_HEAD(client_pkt_list);
LIST_HEAD(client_pkt_prepare);
/* sichert die real list ab */
static pthread_mutex_t pkt_list_lock = PTHREAD_MUTEX_INITIALIZER;
/**
* pkt_not_full()
* LIST_FIND helper
*
* @param struct client_pkt *a
* @param void *b
* @return true wenn das paket noch nicht voll ist
*/
static inline int pkt_not_full(const struct client_pkt *a, void *b) {
return (a->size < MAX_PKT_LEN);
}
/**
* client_pkt_add_real()
* erzeugt eine neues client_pkt und fuegt es einer liste hinzu
* gibt einen pointer auf das neue client_pkt zurueck
*
* @param struct list_head *list
* @return struct client_pkt * or NULL on error
*/
static struct client_pkt * client_pkt_add_real(struct list_head *list) {
struct client_pkt *new;
if (!(new = malloc(sizeof(struct client_pkt) + MAX_PKT_LEN)))
return NULL;
INIT_LIST_HEAD(&new->list);
new->size = HLSW_HEADER_LEN;
memcpy(new->buf, HLSW_HEADER, HLSW_HEADER_LEN);
list_add_tail(&new->list, list);
return new;
}
/**
* client_pkt_add()
* fuegt dem freien client_pkt der prepare-liste ein Spiel hinzu
* wenn kein platz vorhanden ist, wird ein neues paket erzeugt
*
* @param struct game_server *server
* @return false bei fehler (malloc)
*
* TODO: memcpy() durch pointer ops ersetzen?
*/
int client_pkt_add(struct game_server *server) {
struct client_pkt *pkt;
char *src, *dst;
pkt = LIST_FIND(&client_pkt_prepare, pkt_not_full, struct client_pkt *, NULL);
if (!pkt && !(pkt = client_pkt_add_real(&client_pkt_prepare)))
return 0;
dst = (char *)&pkt->buf + pkt->size;
src = (char *)&server->gameid;
memcpy(dst, src, 2);
src = (char *)&server->ip;
memcpy(dst +2, src, 4);
src = (char *)&server->port1;
memcpy(dst +6, src, 4);
src = (char *)&server->port2;
memcpy(dst +8, src, 4);
pkt->size += 10;
return 1;
}
/**
* client_pkt_commit()
*
* die prepare liste die echte liste und alle pakete der
* alten liste werden entfernt
*
* @return true
*/
int client_pkt_commit() {
struct list_head old_list, *pkt, *tmp;
pthread_mutex_lock(&pkt_list_lock);
/* old_list wird head der real list */
list_add(&old_list, &client_pkt_list);
list_del(&client_pkt_list);
/* client_pkt_list wird head der prepare list */
list_add(&client_pkt_list, &client_pkt_prepare);
list_del_init(&client_pkt_prepare);
pthread_mutex_unlock(&pkt_list_lock);
/* alle alten pakete entfernen */
list_for_each_safe(pkt, tmp, &old_list) {
list_del(pkt);
free(pkt);
}
return 1;
}
/**
* client_handler()
* empfaengt und beantwortet die HLSW Anfragen
*
* TODO: src-ip configurierbar machen (config file?)
*/
void client_handler(void) {
struct client_pkt *pkt;
struct sockaddr_in dst;
int sock, i;
unsigned char buf[32];
if ((sock = socket(PF_INET, SOCK_DGRAM, 0)) < 0) {
log_print("client_handler(): socket()");
return;
}
dst.sin_family = AF_INET;
dst.sin_port = htons(7140);
inet_aton("0.0.0.0", &dst.sin_addr);
if (bind(sock, (struct sockaddr *)&dst, sizeof(dst)) < 0) {
log_print("client_handler(): bind()");
return;
}
while (1) {
/* auf clientanfrage warten */
i = sizeof(struct sockaddr_in);
recvfrom(sock, buf, sizeof(buf), 0, (struct sockaddr *)&dst, &i);
/* testen ob es sich um ein HLSW anforderung handelt */
if (memcmp(buf, HLSW_HEADER, HLSW_HEADER_LEN))
continue;
pthread_mutex_lock(&pkt_list_lock);
/* unsere vorbereiteten pakete ausgeben */
list_for_each_entry(pkt, &client_pkt_list, list)
sendto(sock, pkt->buf, pkt->size, 0, (struct sockaddr *)&dst, sizeof(dst));
pthread_mutex_unlock(&pkt_list_lock);
}
}