/*************************************************************************** * helper functions for demo modes * * * * Copyright (C) 2011 - 2012 by Olaf Rempel * * razzor AT kopf MINUS tisch DOT de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; version 2 of the License, * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include "rgb16mpm.h" uint8_t sequence_chase(uint8_t old_value, uint8_t *dir, uint16_t mask) { uint8_t value = old_value; do { value = (*dir) ? value +1 : value -1; value &= 0x0F; if (value == 0x00 || value == 0x0F) { *dir = (value == 0x00); } } while (!((1<> 8) { default: value = 0x0000; /* no break */ case 0: /* red: on, green: ramp up, blue: off */ color[0] = 0xFF; color[1] = col1; color[2] = 0x00; break; case 1: /* red: ramp down, green: on, blue:off */ color[0] = col2; color[1] = 0xFF; color[2] = 0x00; break; case 2: /* red: off, green: on, blue: ramp up */ color[0] = 0x00; color[1] = 0xFF; color[2] = col1; break; case 3: /* red: off, green: ramp down: blue: on */ color[0] = 0x00; color[1] = col2; color[2] = 0xFF; break; case 4: /* red: ramp up, green: off, blue: on */ color[0] = col1; color[1] = 0x00; color[2] = 0xFF; break; case 5: /* red: on, green: off, blue: ramp down */ color[0] = 0xFF; color[1] = 0x00; color[2] = col2; break; } return value; } void color_add(uint8_t *color1, uint8_t *color2, uint8_t *output) { uint8_t i; for (i = 0; i < 3; i++) { uint16_t tmp = color1[i] + color2[i]; output[i] = (tmp & 0xFF00) ? 0xFF : tmp; } } void color_sub(uint8_t *color1, uint8_t *color2, uint8_t *output) { uint8_t i; for (i = 0; i < 3; i++) { uint16_t tmp = color1[i] - color2[i]; output[i] = (tmp & 0xFF00) ? 0x00 : tmp; } } void color_div(uint8_t *color, uint8_t div, uint8_t *output) { uint8_t i; for (i = 0; i < 3; i++) { if (color[i] != 0) { output[i] = color[i] / div; if (output[i] == 0) { output[i] = 0x01; } } else { output[i] = 0x00; } } }