dynamic memory allocation

This commit is contained in:
Olaf Rempel 2008-02-06 02:15:22 +01:00
parent 7abef8e7fb
commit f2e8d126e5

View File

@ -17,6 +17,7 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <stdint.h>
#include <stdio.h>
#include "AT91SAM7S256.h"
#include "board.h"
#include "static_alloc.h"
@ -58,3 +59,122 @@ uint32_t next_powerof2(uint32_t value)
return value +1;
}
/*
* (pos->next) - (pos) = size_of_the_chunk
* we use the lower 2 bits of the pointers to store some information.
* (since they point to 4byte aligned structs == are always zero)
*/
#define FLAG_CHUNKINUSE 0x01
#define FLAG_ENDOFBLOCK 0x02
#define FLAG_MASK 0x03
#define SET_FLAGS(p, f) ((typeof (p))((uint32_t)(p) | (f)))
#define GET_FLAGS(p) ((uint32_t)((p)->next) & FLAG_MASK)
#define GET_NEXT(p) ((typeof (p))((uint32_t)((p)->next) & ~(FLAG_MASK)))
struct memchunk {
struct memchunk *next;
uint8_t data[0];
};
static struct memchunk first_memchunk;
static struct memchunk *last_endblock;
/* add a new block to the dynamic memory allocator */
static struct memchunk * alloc_add(uint32_t size)
{
size = ALIGN(size);
/* struct at begin of memory block */
struct memchunk *newblock = static_alloc(size);
/* struct at end of memory block */
struct memchunk *endblock = (void *)newblock + size - sizeof(struct memchunk);
/* link between them */
newblock->next = endblock;
/* next pointer of last block goes to NULL */
endblock->next = SET_FLAGS(NULL, FLAG_ENDOFBLOCK);
/* first block add? */
if (first_memchunk.next == NULL) {
first_memchunk.next = newblock;
last_endblock = endblock;
} else {
/* the old endblock points to the new block, but keeps its flag */
last_endblock->next = SET_FLAGS(newblock, FLAG_ENDOFBLOCK);
last_endblock = endblock;
}
return newblock;
}
void * alloc(uint32_t size)
{
size = ALIGN(size) + sizeof(struct memchunk);
/* found & search are always real pointers (without flags) */
struct memchunk *found = NULL;
struct memchunk *search = GET_NEXT(&first_memchunk);
while (search && GET_NEXT(search)) {
/* already used chunk OR a endofblock structure */
if (GET_FLAGS(search) & (FLAG_CHUNKINUSE | FLAG_ENDOFBLOCK))
goto try_next;
uint32_t nextflags = GET_FLAGS(GET_NEXT(search)) & (FLAG_CHUNKINUSE | FLAG_ENDOFBLOCK);
/* next chunk is unused AND an endofblock structure AND is not the last */
if (nextflags == FLAG_ENDOFBLOCK && GET_NEXT(search) != last_endblock) {
search->next = SET_FLAGS(GET_NEXT(GET_NEXT(search)), 0);
continue;
/* next chunk is unused -> chain them and then retry */
} else if (nextflags == 0) {
search->next = SET_FLAGS(GET_NEXT(GET_NEXT(search)), 0);
continue;
}
uint32_t length = (uint32_t)GET_NEXT(search) - (uint32_t)search;
/* perfect match */
if (length == size) {
found = search;
break;
/* chunk is bigger than needed, remember smallest */
} else if (length >= size) {
if (!found || (((uint32_t)GET_NEXT(found) - (uint32_t)found) > length))
found = search;
}
try_next:
search = GET_NEXT(search);
}
/* nothing useful found, add a new block of memory */
if (!found)
found = alloc_add(MAX(1024, size));
/* if we split the chunk, the remaining piece must be large enough */
if (((uint32_t)GET_NEXT(found) - (uint32_t)found) > (size + 2 * sizeof(struct memchunk))) {
struct memchunk *end = (void *)found + size;
end->next = SET_FLAGS(GET_NEXT(found), 0);
found->next = SET_FLAGS(end, FLAG_CHUNKINUSE);
} else {
found->next = SET_FLAGS(GET_NEXT(found), FLAG_CHUNKINUSE);
}
return (void *)(found +1);
}
void free(void *p)
{
/* mark the chunk as unused and keep the pointer */
struct memchunk *chunk = (struct memchunk *)p -1;
chunk->next = SET_FLAGS(GET_NEXT(chunk), 0);
}