/*************************************************************************** * sam7fc - dynamic Memory Allocation * * * * Copyright (C) 02/2008 by Olaf Rempel * * razzor@kopf-tisch.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; version 2 of the License * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include "AT91SAM7S256.h" #include "board.h" #include "memalloc.h" // TODO: make generic version and find better place #define ALIGN(x) (((x) +3) & ~3) /* extern symbols, defined in ldscript */ extern void * __bss_end__; extern void * __stack_top__; static uint32_t static_alloc_pos; void * static_alloc(uint32_t size) { if (static_alloc_pos == 0) static_alloc_pos = ALIGN((uint32_t)&__bss_end__); uint32_t retval = static_alloc_pos; size = ALIGN(size); static_alloc_pos += size; return (void *)retval; } uint32_t static_alloc_used(void) { return static_alloc_pos - (uint32_t)&__bss_end__; } // TODO: find a better place uint32_t next_powerof2(uint32_t value) { uint32_t i; value--; for (i = 1; i < 32; i = i * 2) value |= value >> i; return value +1; } /* * (pos->next) - (pos) = size_of_the_chunk * we use the lower 2 bits of the pointers to store some information. * (since they point to 4byte aligned structs == are always zero) */ #define FLAG_CHUNKINUSE 0x01 #define FLAG_ENDOFBLOCK 0x02 #define FLAG_MASK 0x03 #define SET_FLAGS(p, f) ((typeof (p))((uint32_t)(p) | (f))) #define GET_FLAGS(p) ((uint32_t)((p)->next) & FLAG_MASK) #define GET_NEXT(p) ((typeof (p))((uint32_t)((p)->next) & ~(FLAG_MASK))) struct memchunk { struct memchunk *next; uint8_t data[0]; }; static struct memchunk first_memchunk; static struct memchunk *last_endblock; /* add a new block to the dynamic memory allocator */ static struct memchunk * alloc_add(uint32_t size) { size = ALIGN(size); printf("alloc_add(%ld)\n\r", size); /* struct at begin of memory block */ struct memchunk *newblock = static_alloc(size); /* struct at end of memory block */ struct memchunk *endblock = (void *)((uint32_t)newblock + size - sizeof(struct memchunk)); /* link between them */ newblock->next = endblock; /* next pointer of last block goes to NULL */ endblock->next = SET_FLAGS(NULL, FLAG_ENDOFBLOCK); /* first block add? */ if (first_memchunk.next == NULL) { first_memchunk.next = newblock; last_endblock = endblock; } else { /* the old endblock points to the new block, but keeps its flag */ last_endblock->next = SET_FLAGS(newblock, FLAG_ENDOFBLOCK); last_endblock = endblock; } return newblock; } void * alloc(uint32_t size) { size = ALIGN(size) + sizeof(struct memchunk); /* found & search are always real pointers (without flags) */ struct memchunk *found = NULL; struct memchunk *search = GET_NEXT(&first_memchunk); while (search && GET_NEXT(search)) { /* already used chunk OR a endofblock structure */ if (GET_FLAGS(search) & (FLAG_CHUNKINUSE | FLAG_ENDOFBLOCK)) goto try_next; uint32_t nextflags = GET_FLAGS(GET_NEXT(search)) & (FLAG_CHUNKINUSE | FLAG_ENDOFBLOCK); /* next chunk is unused AND an endofblock structure AND is not the last */ if (nextflags == FLAG_ENDOFBLOCK && GET_NEXT(search) != last_endblock) { search->next = SET_FLAGS(GET_NEXT(GET_NEXT(search)), 0); continue; /* next chunk is unused -> chain them and then retry */ } else if (nextflags == 0) { search->next = SET_FLAGS(GET_NEXT(GET_NEXT(search)), 0); continue; } uint32_t length = (uint32_t)GET_NEXT(search) - (uint32_t)search; /* perfect match */ if (length == size) { found = search; break; /* chunk is bigger than needed, remember smallest */ } else if (length >= size) { if (!found || (((uint32_t)GET_NEXT(found) - (uint32_t)found) > length)) found = search; } try_next: search = GET_NEXT(search); } /* nothing useful found, add a new block of memory */ if (!found) found = alloc_add(MAX(1024, size)); /* if we split the chunk, the remaining piece must be large enough */ if (((uint32_t)GET_NEXT(found) - (uint32_t)found) > (size + 2 * sizeof(struct memchunk))) { struct memchunk *end = (void *)((uint32_t)found + size); end->next = SET_FLAGS(GET_NEXT(found), 0); found->next = SET_FLAGS(end, FLAG_CHUNKINUSE); } else { found->next = SET_FLAGS(GET_NEXT(found), FLAG_CHUNKINUSE); } return (void *)(found +1); } void free(void *p) { /* mark the chunk as unused and keep the pointer */ struct memchunk *chunk = (struct memchunk *)p -1; chunk->next = SET_FLAGS(GET_NEXT(chunk), 0); }