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#include "gameentry.h"
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int GameEntry::compare(const GameEntry* ge)
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{
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if (this->addr.s_addr > ge->addr.s_addr)
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return -1;
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if (this->addr.s_addr < ge->addr.s_addr)
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return 1;
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if (this->port1 > ge->port1)
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return -1;
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if (this->port1 < ge->port1)
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return 1;
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return 0;
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}
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