hlswmaster/include/netpkt.h
Olaf Rempel 7f0b2fd78f Version 0.52
- games added: avp2, bfv, igi2, jk2, jk3, rtcw, ut2k3, ut2k4
- sendqueue removed (no need to do ratelimiting)
- serverlist.c + scanner.c merged, removing one thread
- daemonize & run-as-user support
2006-02-02 16:43:41 +01:00

15 lines
223 B
C

#ifndef _NETPKT_H
#define _NETPKT_H
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/ip.h>
struct net_pkt {
struct sockaddr_in addr;
unsigned int size;
unsigned char buf[0];
};
#endif /* _NETPKT_H */