hlswmaster-ng/mod_q3engine.h

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#ifndef _MODQ3ENGINE_H_
#define _MODQ3ENGINE_H_
#include "module.h"
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#include "multisock.h"
#include "netpkt.h"
#include "gamelist.h"
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class ModQ3Engine : public Module {
public:
ModQ3Engine() {}
~ModQ3Engine() {}
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void scan(MultiSock* msock);
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int parse(NetPkt* pkt, GameList* glist);
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const char* getName() { return "Quake3 protocol"; }
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};
#endif // _MODQ3ENGINE_H_